
Adam Geluda Gildar (b.1984, Portland, OR) is an artist interested in the relationship between somatics, repetition, time distortion and fragmented narratives. Their work involves both a studio practice and socially engaged collective projects all aimed at creating visceral encounters that unfold into intellectual inquiry. Their work engages cathartic states across the emotional and psychological spectrum from absurdity and joy to distress and grief often through durational elements. Working across media they create installations that involve painting, collage, sculpture both built and found, as well as audio, visual elements and performance. A prevailing outlook in their work is that the body is the gateway to the mind and that fractured experience and a feeling of wholeness are interdependent.
Geluda Gildar’s recent exhibitions have included the solo exhibition Timequake: Between the River and the Sea at Colorado State University’s K102a gallery (Ft. Collins, CO) as well as a collective endurance performance series and exhibition Time After Time with their collective project Adam GG and the Right on Time at Lane Meyer Projects (2024/25) (Denver, CO). Group exhibitions have included hellhole rat race at Black Book Gallery (2024), and participation in shows at 639mph (Boulder, CO) and HomeSafe Projects (Denver, CO).
Geluda Gildar also works in the curatorial field. In their support role to other artists Geluda Gildar served as the founding program director at the Frontier Drive-Inn between 2021 - 2023, a remote arts and hospitality project in Colorado’s San Luis Valley. Prior to this, Geluda Gildar served as the director of the art non-profit ArtPlant from 2012 - 2019, facilitating artist residencies, symposiums and exhibitions. . Selected recent and upcoming curatorial projects include the 2024 exhibition Through an Open Frame by the artist Susan Wick at David B Smith Gallery (Denver, CO) as well as the forthcoming exhibition Unearthing Futures/Desenterrando Futuros at the Harwood Museum (2026. Taos, NM) exploring the use of Adobe as a material within contemporary art.